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1. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
WTS rorqual, cheap! I really like an idea and all these changes, except rorqual. For commands it's fine. It's pvp and you should be on grid. But for mining... so you offer somebody to drop rorqual in a belt within 45km (with max skills) to e...
- by Georgiy Giggle - at 2016.08.30 19:12:43
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2. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
That's a bullshit. Now we will have to minimize eve client to go to a browser to check information that we need during scanning, combat, running missions etc because overlays are not the same as IGB. -1
- by Georgiy Giggle - at 2016.06.20 17:11:38
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3. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sorry, but it's a bullsh*t. Why are you trying to please new players? Why aren't you trying to keep veterans? Are you wanna be a WORLD OF WARCRAFT, where new players coming every day and when old players living after 3 months, after reaching a m...
- by Georgiy Giggle - at 2015.10.16 07:52:14
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4. PAYMENT BILLS - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Have you tried finding a better corp? Please, no off topic. We are not discussing an environment. We are talking about feature, mechanics of finance system.
- by Georgiy Giggle - at 2015.08.03 15:45:59
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5. NEW MISSIONS (QUESTS) - in Player Features and Ideas Discussion [original thread]
Hello there community! This idea can be ridiculous but still, sometimes it is what I want :) Why not to add new missions, text quests, like dialogues, same as were in SpaceRangers, or Fallout etc. When, instead of flying in outer space, you r...
- by Georgiy Giggle - at 2015.08.03 15:44:35
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6. PAYMENT BILLS - in Player Features and Ideas Discussion [original thread]
Hello there, ppl. One of my corpmate asked me today: 'We have an automatic pay bills, like a bills for paying for corporate ofice or teritorial clime unite. So, can we make a custom pay bill, to pay every month for our NULLMEMBER TAX?" And i...
- by Georgiy Giggle - at 2015.08.03 15:02:46
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7. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
Sounds good but sell iit for isk! And one question about golden pods - if you changing PAINTs to SKILLS maybe it will be much better to remove AURORA implant as a item and just ti give a 'LICENSE' to all pilots who have aurora imp?
- by Georgiy Giggle - at 2015.04.25 11:08:46
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8. Sticky:Dev blog: Alliance Logos & You - Submissions Re-Opened! - in EVE Information Portal [original thread]
Custom logos with watermark now look awful. I'm not satisfied.
- by Georgiy Giggle - at 2015.04.18 07:55:06
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9. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Woah! That looks like a first version of 'new' inventory!
- by Georgiy Giggle - at 2014.10.01 19:45:00
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10. Sticky:New Notifications - official feedback thread - in Player Features and Ideas Discussion [original thread]
1. Add option to choose 'how many to show in history'. When I enabled new notifications I got 365 :D And each time I open notification window all 365 are loading. What for? Not cool. Not cool. 2. Please add litle ''cross'' in top right corner of...
- by Georgiy Giggle - at 2014.09.30 18:23:00
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11. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
Tsukinosuke wrote: 1) imho useless option to walk in ship and station than current NEStore, u can try it free in STO.. 2)lol that dominix design you linked is fat ishtar and almost same with current.. 3)you call NEStore for "sillyminded" play...
- by Georgiy Giggle - at 2014.09.19 19:43:00
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12. Sticky:Dev blog: Coming in Oceanus on September 30th - in EVE Information Portal [original thread]
Hello there guys! I didn't get answer in another topic, so posting questions to devs again. 1. You're introduced tights. What for? Nobody see it except yourself. Does that mean you going to revive INCARNA? If so, when are you going to introduce...
- by Georgiy Giggle - at 2014.09.18 07:37:00
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13. Sticky:Dev blog: Coming in Hyperion on August 26th - in EVE Information Portal [original thread]
Hello there guys! I have some questions to devs. 1. You're introducing tights. What for? Nobody see it except yourself. Does that mean you going to revive INCARNA? If so, when are you going to introduce it, again? If no, is it just a way to e...
- by Georgiy Giggle - at 2014.08.22 08:08:00
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14. Announcement:Crius Feedback - in EVE Information Portal [original thread]
Hello guys. Loving changes. But today I got a problem: My corp mates decided to use laboratory. POS laboratory use = corporation jobs = have to give rights and access. Well, ok, I can deal with it. Corporation jobs = using corporation wallet...
- by Georgiy Giggle - at 2014.07.28 15:20:00
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15. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Finaly, CCP's bringing something good to EVE. P.S. Ship painting sucks. Awesome idea, awful realisation.
- by Georgiy Giggle - at 2014.04.07 07:21:00
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16. Announcement: EVE Online: Rubicon 1.3 Feedback Thread - in EVE Information Portal [original thread]
Erin Crawford wrote: Oraac Ensor wrote: ..pay staff to do the work but make no charge for it. Isn't that what subscriptions and PLEXs are for? Exactly. So we should only pay a subscription (use PLEX, it's the same money to CCP) but not...
- by Georgiy Giggle - at 2014.04.01 11:32:00
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17. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
I see many nice improvements, such as compression process and reprocessing UI. But also I see some bad things: - You are boosting mining while nerfing reprocess output from modules and ships (It's very famous CCP's way of solving problems: we ...
- by Georgiy Giggle - at 2014.03.22 07:37:00
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18. Announcement: EVE Online: Rubicon 1.3 Feedback Thread - in EVE Information Portal [original thread]
Some additional links ' how paints should be ': LINK1 - Hyperion LINK2 - Megatron LINK3 - Raven LINK4 - Raven2
- by Georgiy Giggle - at 2014.03.18 10:20:00
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19. Announcement: EVE Online: Rubicon 1.3 Feedback Thread - in EVE Information Portal [original thread]
http://trash.firetrot.com/hosted_files/eve/slaves.png That's an old concept picture. VERY OLD! But that is how paints should be! + ship crew
- by Georgiy Giggle - at 2014.03.15 13:53:00
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20. Announcement: EVE Online: Rubicon 1.3 Feedback Thread - in EVE Information Portal [original thread]
My opinion about paints: - it should be an item, that can be fitted into special fitting slot, like a rig - it should not create a different ship (typeID) - it should be available for any ship. Example: red paints, can be applied to any ship, no...
- by Georgiy Giggle - at 2014.03.12 15:50:00
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